Here is the WIP dragon model that I was working on during my Saturday morning online character modeling workshop. Zbrush model and the first pass texturing is done, Next class is low polygon modeling and projecting displacement and normal map.
internet uzerinden devam eden 3dakademi workshop' larim, ctesi sabahlari devam ediyor. Bir kac farkli modelden sonra en son olarak ejder abi yi modellemeye basladim, Ilk texture denemesi ile soyle bir render aldim. Bir dahaki ders de low poligon modelleme ve texture projection ile displacement ve normal map yapmayi dusunuyorum.
zbrush realtime screenshot
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